Master the Model Sheet and Turn your animated world around with the AMB Animation Academy Turnaround Study Pack. This Pack will give you the ability to refine the art of drawing the ultimate reference for character design and Animation. The Character Turnaround sheet. Learning advanced animation techniques has never been quicker or simpler. Experienced London based animation artist A.M.B (Arshad Mirza Baig) shares his knowledge gained from 16 years of high end animation industry experience.

The AMB turnaround tutorial study pack has been designed specifically to make the process of animating a character in 360 degrees completely clear to the individual of any level of experience. Hand Drawn animation is a process of combining a series of multiple line drawings with a purpose to create an illusion of a single solid 3d object. Ultimately it is a process of cheating the eye. In order to trick the eye into believing that each individual drawing represents one single solid character, the animator has to learn how to cheat the rules, naturally being fully aware of them beforehand.

The Turnaround study pack identifies all the tricks utilised by the animation expert to conjure up this incredibly convincing illusion of three dimensions. It is designed to fulfil the needs of a variety of animation based artists ranging from amateurs, college graduates, professional animators and members of the indiedev, gamedev and game design community. The character turnaround features a cartoon character in construction form so that a clear understanding can be attained from the shape manipulation via drawing and construction.

The animator’s notes are designed to be studied in accordance with the drawing elements and frames referred to within them. Flipping or scrubbing through the frames slowly and analysing the movement in accordance to the notes will provide a learning experience far beyond reading a book or watching a video animation tutorial.

The inclusion of an in-between chart also gives users the option to attempt to recreate breakdown and in-between frames. This is also an invaluable method of learning how to draw, animate and manipulate lines and shapes effectively in a manner far beyond that of the simple shape sliding, software dependent enthusiast.

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