Anatomy for the Animator -The Complete Human Skeleton

This is the most in effective anatomical recourse available for 2D Animators. By focusing on the bones and their movements you can adapt them later into simple shapes for convincing character animation

35 video lectures Focusing on the Entire Human Skeleton. You will learn how to Draw all the Bones and Bone Groups that make up the Human Body. You will also understand how their joints move and how to train your hand eye coordination and become competent at drawing the human figure.

Archive Content

The Shoulder
The Thorax
The Spine
The Pelvis
The Legs
The Arms
The Hand
The Foot
The Skull
Scroll to top