How To Animate a Walk cycle animation the professional way!
I have designed this fun walk cycle based on many messages and skype sessions received from a multitude of questioners ranging from amateurs, college graduates, professional animators and members of the indiedev , gamedev and game design community who understand basic walk actions but struggle at injecting fun and personality into them. The cycle features a cartoon character in its construction stage. This is so that a clear understanding can be gathered from the movement and shape manipulation via drawing and construction.
By downloading the walk cycle pack you’ll learn how to animate in a way beyond watching or reading. One of the most effective ways that I leaned animation was when I trained under a former Disney, Warner’s, and Bluth Animator. He would often give me piles of animation paper all with animation drawings and notes scribbled on them. I flipped through them, analysed the movement in accordance to the notes and then had a go at drawing in-between and breakdown frames. This process taught me more about animation in 3 days than the 3 years that I spent, wandering aimlessly in the dark at art school scratching my head in response to the rhetoric thrown at me from ill-informed and underdeveloped lecturers.
By downloading the pack you benefit from an interactive form of learning in a manner that a book or video cannot provide. You also help to support A.M.B Animation Academy in continuing to produce high quality instructional content, lectures and tutorials that are widely available and accessible to users of all abilities and backgrounds.