In this traditional 2d Animation Tutorial I explain how to add more life into your character animation by using effective breakdown arcs between key frames. I have used a generic cartoon girl drawing and made her do a simple action such as a head turn to illustrate the process of anticipation followed by action and then finally the settle. The tutorial is done in real time and is only a sketching out of a scene without fully inbetweening the animation. My purpose for this is to demonstrate to the beginner that one can attain good action in their animation through loose rough drawing and well placed key frames and breakdowns. The Finalisation process will only build upon the essential framework. It is often the case where the beginner will get caught up in the process of drawing as opposed to animating. Hopefully this tutorial will help establish that although both are essential to good character animation they can be entirely different disciplines.